Tutorials¶

Each tutorial builds on the game you made in
Make your own game, and ends with something working
you can keep. Code blocks are complete: paste them into a new file in your
game's scripts/ folder and save while the game runs.
- Walk around: how the player works, tuning how it moves, and shaping the level.
- Break things: throw balls, knock towers over, and shatter glass.
- Script a pickup: coins to collect, a score on screen, and your own Lua binding in C++.
- Add sound: materials, impact sounds and a pickup chime.
Coming next: invite a friend, playing your game together over the network, once player replication for script games lands (#28).
Want more after these? games/first_lua_game/ is a whole small game
(break the targets, with a timer and a results screen) in one Lua file,
with its own walkthrough.